File VertexToFace.h
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#pragma once
#include "ToFaceResult.h"
#include "mesh/Mesh.h"
#include "structure/AABBTree.h"
namespace Argos {
class VertexToFace {
static std::vector<double> vertexToFace(const AABBTree& source,
const Mesh& target);
public:
static std::vector<double> compute(const Mesh& a, const Mesh& b);
static Mesh addMidEdgeVertices(const Mesh &mesh);
};
}