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File VertexToFace.h

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#pragma once

#include "ToFaceResult.h"
#include "mesh/Mesh.h"
#include "structure/AABBTree.h"

namespace Argos {

    class VertexToFace {
        static std::vector<double> vertexToFace(const AABBTree& source,
                                 const Mesh& target);
    public:

        static std::vector<double> compute(const Mesh& a, const Mesh& b);

        static Mesh addMidEdgeVertices(const Mesh &mesh);
    };

}